• Opening = ECED (Hetchel's egg, clam on Loom Island and in Book of Patterns)
  • Closing = DECE (Opposite to Opening)
  • Night Vision = CDDC, DCCD or CCCC (Owls on Loom Island)
  • Emptying = GFFE, GEED or GDDE (Flask of dye on Loom Island)
  • Filling = EFFG, DEEG or EDDG (Opposite to Emptying)
  • Dyeing = DDCD, CCCD or CDCD (Cauldron with dye on Loom Island)
  • Bleaching = DCDD, DCCC or DCDC (Opposite to Dyeing)
  • Straw into Gold = DEDC, DEDE, DDDE or CCCE (Spindle on Loom Island)
  • Gold into Straw = CDED, EDED, EDDD or ECCC (Opposite to Straw into Gold)
  • Twisting = CFCC, DEFC or FDDE (Waterspout at sea)
  • Untwisting = CCFC, CFED or EDDF (Untwists objects)
  • Invisibility = GCGC, GCCD or GEEC (Shepherds in the woods)
  • Appearing = CGCG, DCCG or CEEG (Opposite to Invisibility)
  • Sharpening = AAAG, DFAF or CDDA (Glas♥♥♥♥ers' Sickle)
  • Dulling = GAAA, FAFD or ADDC (Opposite to Sharpening)
  • Terror = EFFE, DFFD or FCCF (Crystal Sphere in Crystalgard)
  • Sleep = AFED, AEDC or AGFE (Sleepy shepherd)
  • Awaken = DEFA, CDEA or EFGA (Opposite to Sleep)
  • Healing = CAAC, ACCA or AGGA (Fleece trying to cure a lamb)
  • Reflection = FAAF, ADDA or AFFA (Pool in cave)
  • Silence = BAGF, BCCC or BFFC (Cast on Hetchel)
  • Unsilence = FGAB, CCCB or CFFB (Opposite to Silence)
  • Shaping = BFBF, BCBC or BABA (Cast on Hetchel)
  • Unshaping = FBFB, CBCB or ABAB (Opposite to Shaping)
  • Unmaking = ABBA or BCCB (Recorded by the Loom)
  • Transcendence = C'FGC (First learned at Loom at beginning of game and in Book of Patterns)